Topics:
iOS
Android
Mobile
Testing
You’ve built a new feature in your app that is ready ship. Or is it? How can you be sure you’ve not introduced regressions in cases you forgot to test? What if your code crashes only on certain devices? Could the feature freeze up for a few users?
Shipping frequently with little to no functional, UX or performance issues or regressions is not easy - but it’s also a problem that has been solved before. Where things get a lot more interesting is how to keep the same quality bar when you have hundreds of pull requests going in every day, with tens or hundreds of developers working on the same project? How do you test that your app still works - with this kind of scale?
In this talk, you’ll learn about the different approaches we combined into a system used by hundreds of mobile engineers at Uber to test our native iOS and Android apps during development, at release as well as when in production. We’ll talk about what did and what did not work for us on our journey of iterating frequently and continuously improving the quality bar.
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